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Games

Agency As Art

저자
C. Thi Nguyen
출판사
Oxford University Press, Incorporated
출간
2020
쪽수
256쪽
제본
양장(하드커버)
언어
영어
ISBN
9780190052089
상태
수량
배송

해외에서 들여옵니다. 보통 2~3주, 지금 주문하시면 11월 21일에서 11월 28일 사이 도착 예상

가격견적 요청

담아 두시면 24시간 안에 가격을 알려 드립니다. 가격을 보시고 결제하시면 됩니다.

Games are a unique art form. Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations.

This volume presents a new theory of games which insists on their unique value. C. Thi Nguyen argues that games are an integral part our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals.

Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.—Publisher

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Oxford University Press, Incorporated, 2025, ISBN 9780197815656

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