Raising the Stakes
E-Sports and the Professionalization of Computer Gaming
Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982--1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, and spectators. In Raising the Stakes, T. L. Taylor explores the emerging scene of professional computer gaming and the accompanying efforts to make a sport out of this form of play. In the course of her explorations, Taylor travels to tournaments, including the World Cyber Games Grand Finals (which considers itself the computer gaming equivalent of the Olympics), and interviews participants from players to broadcasters. She examines pro-gaming, with its highly paid players, play-by-play broadcasts, and mass audience; discusses whether or not e-sports should even be considered sports; traces the player's path from amateur to professional (and how a hobby becomes work); and describes the importance of leagues, teams, owners, organizers, referees, sponsors, and fans in shaping the structure and culture of pro-gaming. Taylor connects professional computer gaming to broader issues: our notions of play, work, and sport; the nature of spectatorship; the influence of money on sports. And she examines the ongoing struggle over the gendered construction of play through the lens of male-dominated pro-gaming. Ultimately, the evolution of professional computer gaming illuminates the contemporary struggle to convert playful passions into serious play.
| 제목 | Raising the Stakes: E-Sports and the Professionalization of Computer Gaming |
|---|---|
| 저자 | T. L. Taylor |
| 출판사 | MIT Press |
| 출간 | 2012 |
| 쪽수 | 336쪽 |
| 언어 | 영어 |
| ISBN | 9780262302012 |
배송
결제가 확인되면 해외 판매처에 주문을 넣습니다. 받으시기까지 보통 2~3주 걸립니다. 국내에 들어오면 택배 송장번호를 주문 화면과 문자로 알려 드립니다.
통관
개인 주문은 개인통관고유부호가 필요합니다. 주문서에 넣어 주시고, 받은 번호는 그 주문에만 씁니다.
취소, 반품
해외 주문 전에는 주문 화면에서 바로 취소하실 수 있고 전액 환불됩니다. 해외 주문 뒤에는 단순 변심 취소가 어렵습니다. 받으신 책이 설명과 크게 다르거나 파손되었으면 다시 구해 드리거나 환불합니다.

