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Basic computer games 표지

Basic computer games Microcomputer ed.

저자
David H. Ahl, Steve North
출판사
Workman Pub.
출간
1978
쪽수
183쪽
언어
영어
ISBN
9780894800528
상태
수량
배송

해외에서 들여옵니다. 보통 2~3주, 지금 주문하시면 11월 13일에서 11월 20일 사이 도착 예상

가격견적 요청

담아 두시면 24시간 안에 가격을 알려 드립니다. 가격을 보시고 결제하시면 됩니다.

BASIC Computer Games: Microcomputer Edition by David H. Ahl is a legendary book that, although no longer entirely up to date, remains an excellent starting point for anyone just beginning their journey into programming and game development. Released in the 1970s, it was a cornerstone of early computing, offering simple but engaging games written in BASIC, the most accessible language of the time.

For me, this book was instrumental in my early development as a programmer. It helped me create a variety of simple games, including a very basic version of Blackjack, which was my first attempt at implementing gambling mechanics in code. It was rudimentary but served as the first step toward building more complex projects.

Now, as I continue to work on more sophisticated projects for my portfolio, I draw inspiration from newer books such as The Art of Game Design by Jesse Schell and Game Programming Patterns by Robert Nystrom. These works, along with modern websites like <a href="https://casinobonuszok.com/">https://casinobonuszok.com/</a>, help me stay updated on trends and best practices in the gaming and gambling industries, from the mechanics of risk and reward to understanding player psychology.

Despite the rapid advancements in technology and knowledge, BASIC Computer Games will always hold a special place in my development journey. It laid the foundation for my understanding of game logic and programming and, in many ways, set me on the path to where I am today.